You say, "Hail, Enforcer Kurdek"
You must be braver than you look to disturb me! State your business, and do it quickly. That is, unless you're here looking to start trouble."
You say to Enforcer Kurdek,"I'm just here looking for work."
I'm Enforcer Kurdek of the Dreadnaughts. We are the fist of the Overlord, striking fear into the hearts of his rivals and crushing the bones of his enemies. The Militia may guard the walls of Freeport, but we rule its streets."
You say to Enforcer Kurdek,"So the Dreadnaughts are some kind of gang?"
We do rule over all the gangs of Freeport, but the Dreadnaughts are a lot more than that. We keep the smaller gangs in line and maintain order on the streets of Freeport. We have a proud history dating back centuries."
You say to Enforcer Kurdek,"Tell me more about the Dreadnaughts."
The Dreadnaughts are made up of bruisers, which everyone knows are the toughest combatants in all of Norrath. We hone our bodies into lethal weapons, capable of both dishing out and sustaining heavy amounts of damage."
You say to Enforcer Kurdek,"Where did the Dreadnaughts come from?"
Once there was a weak caste of monks that lived here in Freeport called the Ashen Order. They were lazy anarchists, stubbornly refusing the Overlord's noble efforts to unite our city and lead us into the future. Fortunately, a number of their more enlightened members supported the Overlord and wanted to make something more of themselves."
You say to Enforcer Kurdek,"So the Dreadnaughts used to be monks?"
Originally, yes. But these enlightened members of the order wanted to become something greater than they were. See, the Ashen Order had strength, but they refused to use it for anything productive. They would rather lay around in their dojo than help embrace Freeport's future. They allowed themselves to become weak and corrupt."
You say to Enforcer Kurdek,"What happened to the Ashen Order?"
The Overlord did his best to reform them, but they were just too far gone. Finally he had no choice but to drive the Ashen Order from Freeport. They scurried off to the desert with their tails between their legs, never daring to set foot in our great city again."
You say to Enforcer Kurdek,"How were the Dreadnaughts formed?"
Those who were wisest and strongest remained behind in Freeport, determined to build a new order that would be a part of our city's grand destiny. With the Overlord's blessing, the Dreadnaughts were formed. The discipline that the Ashen Order lost was restored, and combined with a new, tougher style of combat. That's why bruisers are so much better than monks at everything they do."
You say to Enforcer Kurdek,"What are you doing here in the Sprawl?"
My job is to watch over the Sprawl and make sure the gangs that control it stay in line. We can't allow their petty rivalries to interfere with the Dreadnaughts' control."
You say to Enforcer Kurdek,"What gangs are you talking about?"
There are three gangs that operate here. First is the Giantslayers, a bunch of ruffians who used to be little more than common thugs, though they liked to think they were in charge. The Dreadnaughts got tired of their bragging, so we taught them a lesson. Now they answer to us. Their best members may be allowed to join our order some day. I should warn you, if you mess with the Giantslayers, the Dreadnaughts will take notice."
You say to Enforcer Kurdek,"What other gangs are there?"
Next are the Black Magi, an order of ratonga mages that appeared as Norrath was being torn apart by the Rending. Little is known about them, though they mostly keep to themselves. They seem to hate the Giantslayers, though. I'm under orders to keep a close eye on them."
You say to Enforcer Kurdek,"What is the final gang?"
Last, but most troubling, is the presence of the Dervish Cutthroats. They are a gang of criminals who work illegally out of a distant corner of the Commonlands. They seem to have taken over a very weak gang that used to hang out here, the Guttersnipes. One of my main duties is to find out what the Dervish want. Their presence here is a clear danger to Freeport."
You say to Enforcer Kurdek,"How did the Sprawl end up like this?"
What we now call the Sprawl was once an inner city residential district of Freeport. As the city grew, those with money moved to nicer areas, leaving behind the dregs of society. When the Rending struck, this place was hit pretty hard."
You say to Enforcer Kurdek,"Didn't the Overlord want to rebuild it?"
There was no point in rebuilding. New residential districts like Big Bend and the Scale Yard had already been established, and there was simply too much damage to justify the expense. The old windmills that used to supply some of Freeport's energy were obsolete, so there was nothing worth saving here. The Overlord decided to leave this place as is."
You say to Enforcer Kurdek,"Is there no law and order here?"
The Freeport Militia has a few members here, just to make sure none of these hoodlums try to enter the city proper. But the Sprawl actually serves a useful purpose for the Dreadnaughts. We dominate the smaller gangs and see if there are worthwhile recruits for our order. Those who prove themselves on these streets may have a future with us."
You say to Enforcer Kurdek,"What can I do to aid the Dreadnaughts?"
Right to the point, eh? I like that. Well, you can lend a hand in checking on some of these gangs, making sure they're keeping in line."
You say to Enforcer Kurdek,"I'm up for it. What's the first task?"
I assigned one of our best trainers, an ogre named Durbok, to teach the Giantslayers some of our combat tactics. I need to you go to him and get a report on the progress of the trainees. Tell him I sent you so that he'll cooperate."
You say to Enforcer Kurdek,"Where can I find Durbok?"
Trainer Durbok can be found ahead and to the right. Just follow the path to the west and north. You'll pass a whole lot of Giantslayers, but don't let them intimidate you. Remember, you're on official Dreadnaught business!"
You say to Enforcer Kurdek,"I'll be back when I have your information."
You say, "Hail, Trainer Durbok"
"Hey! Can't you see I'm busy training these recruits how to fight?"
You say to Trainer Durbok,"My name is Eiwyn. Enforcer Kurdek sent me to ask how things are going."
"That figures. Kurdek can't be bothered to ask me himself, eh? Fine, I suppose I can tell you instead."
You say to Trainer Durbok,"So how goes the training?"
"There are a few worthwhile Giantslayers here, but for the most part they're too sloppy to ever become Dreadnaughts. I don't really blame them, though. Clearly they aren't getting the proper direction."
You say to Trainer Durbok,"What do you mean?"
"The one who claims to be the leader of the Giantslayers is a worthless barbarian named Brutemaster Tarden. I think he cares more about extorting money from the locals than he does making sure his gang is tough enough to control the Black Magi and the Dervish."
You say to Trainer Durbok,"What do you think should be done about it?"
"I recommend that we strike a little fear into Tarden so that he remembers who's really in charge around here. Tell Enforcer Kurdek that it's time to teach that lazy Giantslayer a lesson he won't soon forget."
You say to Trainer Durbok,"I'll let him know."
Enforcer Kurdek says, "The Dreadnaughts control the streets!"
You say, "Hail, Enforcer Kurdek"
Did you get that progress report from Trainer Durbok yet?"
You say to Enforcer Kurdek,"Yes, he told me that the Giantslayers aren't progressing as well as he'd like."
That's what I suspected! Did he tell you why?"
You say to Enforcer Kurdek,"He said their leader, Brutemaster Tarden, was more interested in lining his own pockets than training his forces."
It's time to remind that fool Tarden of his responsibilities. Say, how would you like to play the role of a Dreadnaught Enforcer for a day?"
You say to Enforcer Kurdek,"I'll give it a shot."
Time to have a little fun with this buffoon! Go find the boss of the Giantslayers, Brutemaster Tarden. He is probably walking back and forth through the area where his gang hangs out. Confront him and tell him you're one of the Dreadnaughts. Let him know we're tired of his greed and laziness, and that he better get busy training his people."
You say to Enforcer Kurdek,"What if he refuses to cooperate?"
Use whatever means are necessary to teach him a lesson. Don't be afraid to push him around, because all these Giantslayers understand is violence. Now get going!"
You say to Enforcer Kurdek,"I'll do it!"
Brutemaster Tarden says, "The Giantslayers are the toughest gang around!"
You say, "Hail, Brutemaster Tarden"
"Don't bother me! I have important work to do!"
You say to Brutemaster Tarden,"Listen here, Tarden. I'm with the Dreadnaughts, and we are none too pleased with the pathetic job you're doing!"
"Pathetic? How dare you speak to me that way! I lead the Giantslayers, the most powerful gang in Freeport! I know the Dreadnaughts, and you are no Dreadnaught."
You say to Brutemaster Tarden,"You're lazy and your thugs do sloppy work. And yes, I am a Dreadnaught."
"Lazy? Sloppy? Nobody talks to me that way! You had best move along, unless you're ready for a whole lot of trouble!"
You say to Brutemaster Tarden,"As a matter of fact, here's some trouble for you!"
"OOOF! Hey, I wasn't ready!"
You say to Brutemaster Tarden,"Too bad! You won't be ready for this, either!"
"ARGH! No fair, give me a chance to prepare!"
You say to Brutemaster Tarden,"Tough luck, Tarden. Have some more!"
"UGH! Okay, okay, I give up. So I guess you really are a Dreadnaught after all."
You say to Brutemaster Tarden,"Yeah, I really am. You want more proof?"
"No! Uh, I mean I've seen enough, thanks. Okay, I admit I haven't worked as hard to train my Giantslayers as I probably should. I'll get to work on it right away."
You say to Brutemaster Tarden,"You better, or I'll have to pay you another visit."
"No need for that, friend! Tell Enforcer Kurdek that I've turned over a new leaf. The Giantslayers are really going to buckle down, I promise!"
You say to Brutemaster Tarden,"Oh, and what was that you said about the Giantslayers being the toughest gang in Freeport?"
"I meant next to the Dreadnaughts, of course! Everyone knows you guys are the toughest around."
You say to Brutemaster Tarden,"That's more like it. I'll be keeping an eye on you, Tarden."
You say, "Hail, Enforcer Kurdek"
Have you confronted Brutemaster Tarden and got him back on track yet?"
You say to Enforcer Kurdek,"Yes, but I had to get a little rough with him."
Good work! Don't worry about roughing Tarden up. He had it coming to him! He won't be so quick to ignore orders from his superiors in the future."
You say to Enforcer Kurdek,"What else would you like me to do?"
I could really use your assistance in checking up on the other gangs here in the Sprawl. Will you lend me a hand?"
You say to Enforcer Kurdek,"Sure, if this job is as rewarding as the last."
Har! That's the spirit! I think you might make a good Dreadnaught some day. Okay, here's what I want you to do. Head past the Giantslayers and keep going south past the gateway to the Commonlands. You'll be in the heart of the Black Magi, those sneaky little ratonga."
You say to Enforcer Kurdek,"What do you want me to do there?"
Far back among the burned-out houses they inhabit is one of their leaders, a rat named Tikkeri. Find her and see if she'll talk to you. The Black Magi are extremely secretive, so I'm not sure if Tikkeri will trust you."
You say to Enforcer Kurdek,"Do you have any suggestions on how I could get her to trust me?"
Well, she won't respond if she thinks you're there on Dreadnaught business. Hmm... Wait, I have an idea! Tell her you've got information on "the wheel.""
You say to Enforcer Kurdek,"What "wheel" are you talking about?"
You don't need to know what it means. Maybe you'll find out someday. Anyhow, just tell her you might be willing to trade information on "the wheel" if you know you can trust her. That might get Tikkeri to open up. Come back after you've learned something useful from her."
You say to Enforcer Kurdek,"I'll give it a try."
Oh, just a word of warning. The Black Magi are fair game if you want to fight any of them, but it will be a lot harder for you to reach Tikkeri if you make an enemy out of their gang. I suggest you finish this task before you do much ratonga hunting."
You say to Enforcer Kurdek,"Thanks for the advice. I'll be back."
Arcanist Tikkeri says, "Good, good, let them keep underestimating us!"
You say, "Hail, Arcanist Tikkeri"
"Why do you approach me, outsider? You could never understand the ways of the Black Magi. Move along."
You say to Arcanist Tikkeri,"I seek to learn more about your organization."
"That would be telling. We want... information. If you have nothing of value, you are useless to me."
You say to Arcanist Tikkeri,"I have some information you would find useful."
"You speak of this currency, yet give no indication of its worth. Tell me what you know, and I will judge you fairly."
You say to Arcanist Tikkeri,"I have information about "the wheel.""
"The Wheel? You know of the Wheel? Tell me what you know! The Marked must obtain this information. By hook or by crook, we will!"
You say to Arcanist Tikkeri,"Who are the Marked?"
"Crafty outsider. If you truly knew of the Wheel, you would not ask such a question. Begone, and trouble me no more."
You say to Arcanist Tikkeri,"But... but... fine."
You say, "Hail, Enforcer Kurdek"
Did you find Tikkeri and learn anything about the Black Magi?"
You say to Enforcer Kurdek,"I found her, but she wouldn't reveal much to me."
Well, something is better than nothing. What did she say?"
You say to Enforcer Kurdek,"She mentioned that "the Marked" would be rising to power, and we'd hear more of them soon."
She said "the Marked"? That's very interesting. I've heard rumors of other ratonga around Norrath muttering that phrase in veiled whispers. It seems like something big might be brewing. I'll let my superiors back in the city know what you found out. Well done!"
You say to Enforcer Kurdek,"Thank you. Anything else I can help you with?"
The largest gang here in the Sprawl is without question the most dangerous. The Dervish Cutthroats are scum, pure and simple. They need to be taught a lesson."
You say to Enforcer Kurdek,"I'm up for the challenge."
To the south of here you'll find the streets lined with those accursed Dervish. These lowlifes are nowhere near as tough as their superiors in the Commonlands, but beware their numbers. I need you to thin them out a bit and show them that the Dreadnaughts are still in control around here."
You say to Enforcer Kurdek,"How should I proceed?"
Take out some of the Dervish hooligans, hoodlums, and crooks. You may have to fight your way deeper in to find some of them. Watch your back, because the Dervish don't fight fairly. But then again, neither should you! Return to me when you've taught them a lesson and I'll reward you handsomely on behalf of the Dreadnaughts."
You say to Enforcer Kurdek,"I'll do my best."
You say, "Hail, Enforcer Kurdek"
Did you teach those filthy Dervish a lesson?"
You say to Enforcer Kurdek,"There are a good number of Dervish who won't be threatening Freeport any longer."
Nice work! Those Dervish will know better than to mess with us in the future. I must say, I was skeptical when I first saw you, but you've proven yourself to be Dreadnaught material! You've really helped us out here in the Sprawl, so accept this reward on behalf of the Dreadnaughts."
You say to Enforcer Kurdek,"Thanks. Do you have any further jobs for me?"
I've got to get back to my own duties. I told Trainer Durbok that you might be interested in lending a hand in keeping his training ground clear, so you might want to have a word with him. You could also strike out on your own and clear some of the thugs from these mean streets. But like I warned you before, if you mess with the Giantslayers you will draw the attention of the Dreadnaughts."
You say to Enforcer Kurdek,"Duly noted. Anything else?"
Don't linger here too long, adventurer. I just got word of something major happening in the Ruins of old Freeport. You need to get there as soon as possible and lend a hand in defending the city."
You say to Enforcer Kurdek,"How should I get there?"
Your best route is to go back through the city, either through Big Bend or the Scale Yard. Head to the docks, then ring the bell to travel outside Freeport proper. Head to the Ruins and seek out a friend of mine in the Freeport Militia, Captain Arellius. Get moving!"
You say to Enforcer Kurdek,"Are there any other locations for adventure that you could suggest?"
I know of others in Freeport who could use your help as well. Custodian Zaddar in the Graveyard is investigating a rise in undead activity, and Inquisitor Throson in the Sunken City is delving into an ancient mystery. Both could use the aid of a hero like you, Eiwyn."
You say to Enforcer Kurdek,"Please tell me more about Custodian Zaddar."
Custodian Zaddar in the Graveyard is trying to determine what's behind a recent increase in undead attacks. Use the mariner's bell on the docks of your home district to travel to Stonestair Byway. Head west until you see a passage to the south. The gate at the end leads to the Graveyard."
You say to Enforcer Kurdek,"Please tell me more about Inquisitor Thorson."
Inquisitor Thorson in the Sunken City needs help investigating ancient mysteries that threaten Freeport's safety. To travel to the Sunken City, use the mariner's bell on the docks of your home district to travel outside Freeport and chose Sunken City as your destination."
You say to Enforcer Kurdek,"Thank you for the information."